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Civilization vi update september download
Civilization vi update september download







  • Wanderers – Road Vision: Grants active visibility on all previously revealed terrain.
  • While shielded, the unit has immunity to WMD Blast, Red Death, and Water Poisoning Damage
  • Mad Scientists – Defensive Inertial Shielding: All units can deploy shielding that provides a +10 combat strength while defending.
  • When a pirate unit of that player reaches the treasure location, the pirate is granted a unit and a new treasure map.
  • Pirates – Buried Treasure: Pirates start the game with a Treasure Map to a buried treasure location indicated on their minimap.
  • Improvised Traps are invisible to non-Prepper factions. Preppers get 5 Improvised Traps per visit to an unexplored City Ruins, Raider Camp, and Supply Crate.

    civilization vi update september download civilization vi update september download

    Preppers – Improvised Traps: Units can build the Improvised Trap that causes damage and the loss of a movement point to any unit that moves onto it.Mutant units do not take fallout damage from mutant spread Red Death. They spread Red Death to non-Red Death hexes automatically for 1 Radiation Charge per hex. Mutants – Radiant Personalities: Mutants that start their turn in the Red Death absorb 8 Radiation Charges per turn.Jocks – Hail Mary: Small tactical nuke that can be launched from any combat unit.If another player pops the supply drop, it triggers an explosion at that location. Borderlords – Grieving Gift: Deploy a fake supply drop to a given location on the next turn.These promotions can then be used to return the GDR to full operation status. The GDR instead earns promotions when units sacrifice themselves to it. The GDR starts damaged and does not heal or gain experience normally. Cultists – The Undying Eye: Cultists start the game with a crippled GDR.Initiating an attack deactivates Camouflage.

    civilization vi update september download

    Adjacent enemy units can see Camouflaged units.

  • Aliens – Xenological Camouflage: All units can use Xenological Camouflage to become invisible to most units.
  • Zombie Hordes instead will heal and gain additional Zombie units when an enemy unit is defeated or by exploring City Ruins, Raider Camps, and Supply Drops.įaction Unique Abilities - Every faction, both old and new, has been outfitted with a unique ability.

    civilization vi update september download

    These units can’t heal normally and take damage over time. Zombies – Civilization’s undead rise for humanity’s final moments - The Zombie faction replaces all combat units with Zombie Hordes.They also have health regeneration upping their survivability in any given skirmish. Aliens – They’ve always been here… watching from the shadows - The Alien faction specializes in camouflage technology allowing them to turn invisible and ambush their enemies or escape dangerous situations.Civilization 6 June 2020 Patch Notes NEW FEATURES









    Civilization vi update september download